by Michael Matlock | Aug 25, 2018 | Features, Previews
Shadow of The Tomb Raider is coming out next month, and I’ve been eagerly awaiting its release! I love the new rebooted series of Tomb Raider and with this latest game I expected more of Lara Croft, surviving in the jungle, and lots of exploring. What I didn’t expect...
by Josh Straub | Jul 26, 2018 | Diamond Award Winner, Reviews
Visual Barrier Free Fine-Motor Barrier Free Auditory Barrier Free Barrier Free Back in March, I had the opportunity to preview Pillars of Eternity II: Deadfire, but because of an inaccessible venue, the developers at Obsidian graciously offered to give me a...
by Michael Matlock | Mar 14, 2018 | Diamond Award Winner, Features, News
It’s that time of year again! Time to praise what last year had to offer us with accessibility in gaming. 2017 turned out to be a pretty good year for disabled gamers. More and more big-name developers listened to feedback and started implementing more accessibility...
by Michael Matlock | Jan 31, 2018 | Features, Indie Spotlight
Explore the mysterious island of Geos and meet the colorful characters that are the Tree Constructs! Lili: Child of Geos is an adventure RPG made by the small indie developer BitMonster. Inspired by retro games like Zelda, Lili tries to capture the nostalgia of the...
by Josh Straub | Jan 14, 2015 | Features, News
The largest new feature are game hubs. Game hubs links all of the content for individual games together. Each game in the Xbox One library has its own game hub which displays friends who are playing the game, leaderboards, game clips and broadcasts, as well as VIPs...