Deus Ex: Mankind Divided is set in 2029, two years after the end of Deus Ex: Human Revolution. Augments are no longer popular. Now augmented people are feared and are relegated to the outskirts of society.
Adam Jensen returns as the protagonist as a freelance counter-terrorism agent. With new augmentations, Adam will embark on an international trip digging into a conspiracy that involves secret organizations vying to control mankind’s fate.
See the launch trailer created in collaboration with Square Enix’s Visual Works studio meant to be viewed in full screen and 1080p here.
The game’s reveal came via a live three day Twitch stream that drip fed clues to the upcoming announcement as well as via Game Informer’s monthly cover reveal that features the game in a month long content hub that is available here.
Deus Ex: Human Revolution was my personal 2011 game of the year for its auditory accessibility and more detail is available here. The combat options, non-withstanding the original boss fights which was corrected in the Director’s Cut edition, gave players options for how to approach any situation. Additionally, the augmentation narrative wove a disability theme into the story. The story touched on health care access for necessary (or voluntary) technology implants and whether such augmentations whether voluntary or necessary were a threat to others. Based on the launch trailer, Deus Ex: Mankind Divided will continue the narrative but in a world hostile to people with augmentations as a police state targets those with obvious technology implants.
Additionally, the launch trailer is available with closed captions. A rare opportunity for deaf and hard of hearing players to fully participate in the game’s reveal.