In conjunction with an upcoming opinion piece, we have decided to re-ask one of the age old accessibility discussion questions that went unanswered earlier this year—but with a new twist. 

We’ve all had them: games or systems that looked to be absolutely phenomenal, and yet when we got them home and played them, they were big disappointments. For disabled gamers, this frustration takes on an even larger dimension. There are many example of this, whether it is the Wii completely excluding most fine motor impaired gamers, or some particular game doing just enough to alienate a certain group of gamers with disabilities. Has this ever happened to you with a game or system? Which of this generation’s releases do you remember being really excited for and then being disappointed, either because of their quality or their inaccessibility? Tell us about it in the comments below.

 

 

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