by Josh Straub | May 16, 2022 | Features, News
Every year when DAGERSystem gives out its annual Diamond Award there is a tension: do we award it to games that are accessible by nature or to games that have impressive suites of accessibility features built into them? Normally, we side with the latter, because games...
by Carlos Moscoso | May 12, 2022 | Features, Indie Spotlight
Forgive Me Father is a hyper-stylized first-person shooter characterized by a comic book style and inspired by the works of H.P. Lovecraft. In terms of mechanics, Forgive me Father’s most apparent inspirations are the first two entries of the Doom franchise, right...
by Jeremy Peeples | Apr 6, 2022 | Features, Indie Spotlight
Over the past decade, we have seen many top-down Legend of Zelda-like games on the market. Some have gone for more of an homage, like Blossom Tales, while games like Ittle Dew have focused more on deconstructing the genre with humor. 3D Dot Game Heroes was probably...
by Jeremy Peeples | Mar 30, 2022 | Features, Indie Spotlight
Precision platformers have grown in popularity since the rise of the genre with Super Meat Boy in 2010. While the love of the sub-genre has expanded, so too has the demand for games to be accessible for as many people as possible. Platformers have long been viewed as...
by Jeremy Peeples | Mar 15, 2022 | Features, Indie Spotlight
Metroidvanias can be some of the industry’s most-rewarding adventures, with classics like Super Metroid and Castlevania: Symphony of the Night standing up to the test of time wonderfully. More modern takes on the genre like Hollow Knight have helped expand the...
by Jeremy Peeples | Feb 21, 2022 | Features, Indie Spotlight
Side-scrolling platformers are largely a genre that doesn’t lend well to accessibility, due to the required use of a d-pad or analog stick to move in concert with a face button to jump and in the case of action-platformers, also using a second button to attack....