by Josh Straub | May 18, 2022 | Editors' Choice, Features, News
Every year, I look back on the games I’ve played and try to figure out which game I most enjoyed. You would expect most games that I choose as my favorite each year to be both highly accessible and high quality, but as I think I illustrated last year with my Editor’s...
by Michael Matlock | May 16, 2022 | Editors' Choice, Features, News
I absolutely love turn-based RPGs, but they’ve been harder and harder to find in the last few years. Then came Ikenfell, a turn-based RPG about witches and wizards released for the PC, Xbox One, PlayStation 4, and Nintendo Switch. The creators over at Happy Ray...
by Michael Matlock | May 25, 2021 | Editors' Choice, Features, News
HyperDot came out of nowhere for me! It’s an action-arcade game by solo developer Charles McGregor. I wasn’t too familiar with this genre, but the game’s bright visuals and electronic music drew me in. However, what really stood out to me was the...
by Carlos Moscoso | May 25, 2021 | Editors' Choice, Features, News
With each release, Naughty Dog and Neil Druckmann have consistently proven why they are some of the most talented minds in the business. Releasing last summer to near universal critical acclaim, The Last of Us Part II is all the practices the studio has learned and...
by Jeremy Peeples | May 18, 2021 | Editors' Choice, Features
The past year has seen a few remarkably accessible games, but none were more impressive to me than Street Cleaner: The Video Game. As a 2D side-scrolling action platformer, the developers at Creaky Lantern Games had their work cut out for them, as it’s a genre...
by Josh Straub | May 17, 2021 | Editors' Choice, Features
2020 was a banner year for accessibility. We not only saw the release of a new console generation with more baked-in accessibility than ever before, but developers like Insomniac and Naughty Dog used the last year to reaffirm their commitment to accessible design by...