by Jeremy Peeples | Mar 15, 2022 | Features, Indie Spotlight
Metroidvanias can be some of the industry’s most-rewarding adventures, with classics like Super Metroid and Castlevania: Symphony of the Night standing up to the test of time wonderfully. More modern takes on the genre like Hollow Knight have helped expand the...
by Jeremy Peeples | Feb 28, 2022 | Reviews
Visual Partially Accessible Fine-Motor Thoroughly Accessible Auditory Thoroughly Accessible Thoroughly Accessible Capcom’s long-running Mega Man X series has gone over a decade without a new mainline game, but the PC port of Mega Man X Dive is now available...
by Jeremy Peeples | Feb 21, 2022 | Features, Indie Spotlight
Side-scrolling platformers are largely a genre that doesn’t lend well to accessibility, due to the required use of a d-pad or analog stick to move in concert with a face button to jump and in the case of action-platformers, also using a second button to attack....
by Jeremy Peeples | Jan 31, 2022 | Features, Indie Spotlight
Arcade-style racers can be some of the most accessible racing games on the market in theory, but few ever are. The original arcade classics like OutRun and Daytona USA had more immersive cabinets and had to be retro-fitted for controllers, but still required some...
by Jeremy Peeples | Dec 29, 2021 | Reviews
In 2019, the Sega Genesis version of Aladdin and both the SNES and Genesis versions of The Lion King debuted on modern devices, and with them came some low-key fantastic features for accessibility in 2D platformers. It’s a genre that traditionally can be tough...