ACCESSIBILITY GAME REVIEWS

Accessibility Game Review – Far Cry 6

Accessibility Game Review – Far Cry 6

Far Cry 6 is the most recent iteration of Ubisoft’s long-running open-world first-person shooter franchise. As fans know, this series has been characterized by its bombastic and exotic fictional open worlds that find their inspirations in real-world locations. Far Cry...

Accessibility Game Review – Mario Party Superstars

Accessibility Game Review – Mario Party Superstars

Mario Party is a perennial franchise that has been ending friendships and causing fun family game nights for almost 23 years. The latest version, Mario Party Superstars, is being hailed as a return to form for the best parts of the franchise. Mario Party Superstars is...

Accessibility Update – Diablo II: Resurrected

Accessibility Update – Diablo II: Resurrected

Diablo II: Resurrected is a full from-the-ground-up remake of Blizzard’s genre-defining action RPG. Available for the first time ever on console, I’m happy to report that what many gamers still perceive as Blizzard Entertainment’s magnum opus holds up surprisingly...

Indie Spotlight – Flynn: Son of Crimson

Indie Spotlight – Flynn: Son of Crimson

Flynn: Son of Crimson is an exciting action platformer and one of the best looking and playing entries in quite a while. With a lush 32-bit pixel art style, it features a richly-detailed world that stands out from many Metroidvanias on the market. Flynn is more of a...

Accessibility Game Review – Metal Commando

Accessibility Game Review – Metal Commando

 Visual Thoroughly Accessible Fine-Motor Partially Accessible Auditory Thoroughly AccessiblePartially AccessibleRun-and-gun games have become a bit more popular in recent years with titles like the Contra Collection and Blazing Chrome showcasing how fun the genre can...

Accessibility Game Review – Metal Unit

Accessibility Game Review – Metal Unit

 Visual Thoroughly Accessible Fine-Motor Barrier Free  Auditory Barrier Free Thorouhgly AccessibleThere have been countless action platformers inspired by Mega Man and its X sub-series over the years, but few make a point to be accessible to disabled players. Games...

Accessibility Game Review – Biomutant

Accessibility Game Review – Biomutant

 Visual Thoroughly Accessible Fine-Motor Partially Accessible Auditory Thoroughly AccessiblePartially AccessibleBiomutant is a weird game, and I mean that in the best sort of way. It’s this strange mash-up of Fallout and Ghost of Tsushima with a dash of the Redwall...

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RECENT NEWS

Baldur’s Gate 3 Patch Adds Accessibility Options

Baldur’s Gate 3 Patch Adds Accessibility Options

Click here to read moreBaldur's Gate 3 it's still in early access, but Patch 6 is a massive new update with tons of content introducing an entirely new region on the map, new classes, quests, and more accessibility options! This patch brings a massive graphical...

Accessibility News – Ubisoft Forward at E3

Accessibility News – Ubisoft Forward at E3

E3 begins Saturday, June 12, and Ubisoft has a ton of new content they're unveiling in their upcoming exclusive and accessible event! Ubisoft Forward is their live streaming event on June 12 at 12 p.m. PST, as a part of E3's digital conference this year. Many new...

Editor’s Choice – HyperDot

Editor’s Choice – HyperDot

HyperDot came out of nowhere for me! It's an action-arcade game by solo developer Charles McGregor. I wasn't too familiar with this genre, but the game's bright visuals and electronic music drew me in. However, what really stood out to me was the creator's dedication...

Editor’s Choice – The Last of Us Part II

Editor’s Choice – The Last of Us Part II

With each release, Naughty Dog and Neil Druckmann have consistently proven why they are some of the most talented minds in the business. Releasing last summer to near universal critical acclaim, The Last of Us Part II is all the practices the studio has learned and...

Developer of the Generation – Naughty Dog Studios

Developer of the Generation – Naughty Dog Studios

One of the mottos I use when describing the accessibility movement is “progress, not perfection.“ After all, game development is a highly complex endeavor with many facets, and at the end of the day, it’s simply a business; if games don’t sell, games don’t get made....

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